
Having Isobel as an active companion grants you Isobel’s Grace: “Bestows a chance, after defeating a world boss, to recover the pack of a slain knight. Packs may contain additional loot.”
Isobel’s starting quest is found at Castle Navire near the Southwest edge of the High Isle.

Isobel’s Companion Skills
Isobel starts out with basic skills very similar to that of the Templar Class in ESO. Isobel comes equipped with a sword and shield and likes to get up close and personal with the enemy. She is an aspiring knight and loves the thrill of combat.
| BLAZING MIGHT (DPS) | ||
![]() Penetrating Strikes | Isobel Velois attacks four times with a magic spear, dealing 1725 Magic Damage to all enemies in front of them with each strike. After their assault, Isobel Veloise grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy attack by 50%. | Cast Time: 1 Sec |
![]() Sun Brand | Isobel Veloise hurls a blazing ball of fire at an enemy, dealing 6900 Flame Damage on impact and an additional 5168 Flame Damage over 8 seconds. | Cast Time: 0.2 Sec |
![]() Divine Destruction | Isobel Veloise unleashes a concentrated beam of divine energy at an enemy. dealing 25875 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. | Cast Time: 3 Sec |
Ultimate![]() Baneslayer | Isobel Veloise channels their energy and conjures a weapon made of sunlight before striking downward, dealing 6900 Magic Damage to all enemies if in front of them. Enemies damaged by Baneslayer have particles remaining on them for 10 seconds that detonate for 3450 Magic Damage when a player deals damage to them. | Cast Time: 3.8 Sec |
| BRILLIANT SHIELD (TANK) | ||
![]() Solar Ward | Isobel Veloise summons the power of the sun to defend themselves from harm, reducing incoming damage by 20% and granting a damage shield that absorbs up to 12.5% of their Max Health for 6 seconds. | Cast Time: 1 Sec |
![]() Gallant Blitz | Isobel Veloise charges toward their enemy with a vibrant spear that bursts in a flash of light, setting all enemies in the area Off Balance for 7 seconds. | Cast Time: Instant |
![]() Spear of Light | Isobel Veloise hurls a barrage of spears made of radiant light at all targets in front of them, dealing 3450 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy’s Resistances. | Cast Time: 0.5 Sec |
| HEALING GRACE | ||
![]() Blessed Sacrament | Isobel Veloise sends out a burst of soothing light, healing themselves or a nearby ally for 3450 Health, and an additional 1293 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Isobel Veloise or an ally is below 75% Health. | Cast Time: 0.8 Sec |
![]() Holy Ground | Isobel Veloise consecrates the ground under them for 8 seconds, healing themselves and nearby allies 1725 Health every 2 seconds and snaring enemies by 50%. Used when Isobel Veloise or a nearby ally is below 75% Health, or if an enemy is nearby. | Cast Time: 0.5 Sec |
![]() Beam of Reproach | Isobel Veloise bathes an enemy in a beam of sunlight, immediately dealing 3450 Magic Damage and healing allies nearby for 3450 Health. The residual light will then continue to heal allies near the enemy for 862 Health every 2 seconds for 8 seconds. | Cast Time: Instant |
| PASSIVE SKILLS | |
![]() Enchanted | Decreases ability cooldowns by 3% and damage taken by 3%. |
COMPANION RAPPORT
Gaining & Managing Rapport
Rapport with Companions begins at cordial, starting with the introductory quest, and may go up and down over time, depending on your actions with the active Companion. All Companions have strong personal preferences which you can learn about through dialogue and experimentation in the world.
As rapport increases or falls, various thresholds will be met, with corresponding changes in the Companion’s dialogue with you. At higher tiers of rapport, the Companion will be inclined to share personal information with you and ask for assistance with associated quests. At lower tiers of rapport, the Companion may choose to part ways with you for a time.
Rapport adjustments are displayed in real time in the loot stream and have limitations on how often they can be triggered for both positive and negative rapport events. You can always see the current rapport status on the overview window of the Companion UI.
| APPROVAL | DISAPPROVAL |
| Complete a Bolgrul delve daily quest: +125 | Murdering innocent NPC: -10 (shared cooldown) |
| Killing a World Boss: +5 (no cooldown) | Murders (during a cooldown): -1 |
| Killing a delve boss: +5 | Stealing: -1 |
| Killing Daedra: +1 | Visit Dark Brotherhood/Outlaw Refuge: -5 |
| Killing boss-type Daedra: +5 | |
| Crafting “sweet” food: +5 (1 hr. cooldown) | |
| Crafting Blacksmithing item: +5 (1 hr. cooldown) | |
| Complete a volcanic event: +10 | |
| Visit Undaunted Enclave: +25 for 1st time, +5 other visits | |
| Talking to an alliance leader: +10, then +5 for the second, +1 for the 3rd (can be done multiple times the same day) | |
| Talking to Lyris Titanborn: +10 (can be done multiple times the same day) | |
| Using a repair kit to repair gear: +1 |
ISOBEL’S KEEPSAKE
When you complete the “A Knight’s Best Friend” achievement you receive the following:

Isobel’s Grace: Bestows a chance, after defeating a world boss, to recover the pack of a slain knight. Packs may contain additional loot.











